HK_Eagle
First Grader
I have a few basic suggestions for on-field stuff (also understanding I have no idea how the team trains or approaches these areas specifically).
1. Controlling the ruck in defence.
I know we used BJJ training in the past and not sure if we still do. However, even if we are still using a BJJ coach I'd be tempted to swap him/her out for a wrestling coach... and I'm talking about proper wrestling, not the WWE variety which One-eyed Walker's been using. BJJ is a great art and certainly offers some benefits in the battle for controlling the ruck, however, it is the wrestlers that train specifically to pin opponents on their back (and avoid being pinned). Having trained in BJJ in my younger years, I was always amazed at how tough it was to roll with a wrestler in terms of getting them on their back.
2. Kick pressure.
Two players dedicated to harassing the opposition kickers/kicks (every single defensive set). I believe Api would be ideal as one, given his speed and always being around the middle. I'm not sure who the second one should be, perhaps Joel? (The second one could also be rotated to share the workload, if necessary). I would be directing Api to target their number one kicker, and the second one to target a possible plan B kicker each set. So, if Api goes for the designated kicker and they switch, we have a second player all over the alternate option (usually on the other side of the ruck)... something like this anyway. Kick pressure has been sadly lacking in our game, and it helps lessen the potential weakness we have dealing with kicks in the air.
3. Attacking bombs.
Intensive training for putting up attacking bombs (well inside from the touchlines) for Turbo to contest. I just cannot believe we have not tried to exploit Tom's height and athleticism in this way. Imagine the confidence that Tom would gain if he were to start grabbing a couple of tries here and there from this tactic. Even if he drops them, there is not the same soul-destroying fall-out he suffers from dropping defensive kicks.
4. Leadership.
A leader within the forward pack who is designated to organise and drive the forwards. All of this is done to an agreed upon role for the forwards within a larger team plan. This player would take some of the organising pressure off DCE, and ultimately communicate and answer to DCE. So, if DCE wants to step in when he sees something his call over-rides the forward leader. Joel appears to have the possible attributes to fulfil this role, possibly Jake, though I'd prefer Jake just focus on doing what he already does.
1. Controlling the ruck in defence.
I know we used BJJ training in the past and not sure if we still do. However, even if we are still using a BJJ coach I'd be tempted to swap him/her out for a wrestling coach... and I'm talking about proper wrestling, not the WWE variety which One-eyed Walker's been using. BJJ is a great art and certainly offers some benefits in the battle for controlling the ruck, however, it is the wrestlers that train specifically to pin opponents on their back (and avoid being pinned). Having trained in BJJ in my younger years, I was always amazed at how tough it was to roll with a wrestler in terms of getting them on their back.
2. Kick pressure.
Two players dedicated to harassing the opposition kickers/kicks (every single defensive set). I believe Api would be ideal as one, given his speed and always being around the middle. I'm not sure who the second one should be, perhaps Joel? (The second one could also be rotated to share the workload, if necessary). I would be directing Api to target their number one kicker, and the second one to target a possible plan B kicker each set. So, if Api goes for the designated kicker and they switch, we have a second player all over the alternate option (usually on the other side of the ruck)... something like this anyway. Kick pressure has been sadly lacking in our game, and it helps lessen the potential weakness we have dealing with kicks in the air.
3. Attacking bombs.
Intensive training for putting up attacking bombs (well inside from the touchlines) for Turbo to contest. I just cannot believe we have not tried to exploit Tom's height and athleticism in this way. Imagine the confidence that Tom would gain if he were to start grabbing a couple of tries here and there from this tactic. Even if he drops them, there is not the same soul-destroying fall-out he suffers from dropping defensive kicks.
4. Leadership.
A leader within the forward pack who is designated to organise and drive the forwards. All of this is done to an agreed upon role for the forwards within a larger team plan. This player would take some of the organising pressure off DCE, and ultimately communicate and answer to DCE. So, if DCE wants to step in when he sees something his call over-rides the forward leader. Joel appears to have the possible attributes to fulfil this role, possibly Jake, though I'd prefer Jake just focus on doing what he already does.