Penalties/Rules of the Game

Not sure what you mean about the extra set of six? The Riff did get that, except the times they chose to go for goal.

The difference is, under the current system you get to kick for touch and gain potentially 50m BEFORE you get your fresh set of six; under a 'short-arm' system, you still get the restarted tackle count, but it's on the mark where the penalty occurred, not halfway up the field?

There's no doubt an attacking side , if they get a penalty coming off their line at say tackle 5, then can kick upfield another 20 metres , and with another set have the opportunity to score every time.

It's how refs control a game and achieve a result that fits with the NRL's needs for that year!
 
Not sure what you mean about the extra set of six? The Riff did get that, except the times they chose to go for goal.

The difference is, under the current system you get to kick for touch and gain potentially 50m BEFORE you get your fresh set of six; under a 'short-arm' system, you still get the restarted tackle count, but it's on the mark where the penalty occurred, not halfway up the field?
Yep. Got it. Bit slow.
Saturday...
 
It's bloody disappointing that we are even having this discussion.

It means one thing, penalties almost always decide the game.

They decided the game in SOO2, but didn't in SOO3, so I do say " almost".

Second part.

Fair dinkum the ruck is so bad these days you could penalise nearly every single play the ball ( and from both sides).

* Moving off the line to play the ball ( a Scam special ).

* Not playing the ball properly.

* Markers not square

* Hands on the ball

* Interfetence between players at the ruck ( could go either way).

Every one of these plays is used to try and dominate the ruck, as often you do this and you win.

Penalising teams for infringements isn't working.

I suggest this ( for ruck infringements).


Penalty 1 as normal
Penalty 2 warning
Penalty 3 5 in the bin
Penalty 5 10 in the bin

Let's see how the players go with that!
Not unless it the bin becomes a powerplay
 
I like the short arm penalty idea but if the defending team is penalised inside their 20 and if the attacking team takes the 2 then the kick off to restart is taken from the 20 as if they had missed the kick and the ball goes dead.
 
I like what they trialed the other year in the all stars game where the penalty just restarted the tackle count and was play on without a tap or kick for some penalties, made the game super quick and cut down the immediate effect of the penalty
 
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